Red Faction II (2003) (PC)

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Red Faction II (2003) (PC)

Postby maxpayne2409 on Sun May 09, 2004 3:46 pm

RED FACTION II - 2003 (PC)

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Earth. Twenty-second century. Five years after the rebellion on Mars.
For 15 years, Chancellor Victor Sopot has oppressed the people of the Commonwealth. His corrupt rule and a relentless war of unification with the United Republic has left the Commonwealth bloodied and impoverished. As distant battles rage, sewage taints Sopot City's rivers, pollution smudges the sky, and wretched citizens huddle in crumbling ruins. The Public Information Building, built by the dictator as a tribute to himself, broadcasts lies about Sopot's bravery and the Commonwealth's military victories.

Condemned to death by Chancellor Sopot, six super-soldiers unite to save their country, vowing to overthrow Sopot using the unique powers that nano-technology has given them. Join the squad as Alias, a demolitions expert. Fight side-by-side with Molov, Repta, Shrike, Tangier, and Quill--each possessing unique attributes and specialties. Battle through diverse environments using vehicles, an arsenal of specialized weapons, and explosives in a mission to overthrow the government. Defeat Sopot and restore the honor of the Commonwealth!

Revamped Geo-Mod engine - the only FPS with real-time, arbitrary geometry modification
All-new storyline & characters - fight as a member of an elite squad of six
Enhanced graphics and prerendered cutscenes for a completely immersive experience
Utilize four varied vehicles in combat, including a tank, a hover flyer and a submarine
Acquire superior firepower from multiple boss battles
14 specialized weapons of mass destruction, including dual-handed pistols and machine guns
All-new inventory of useful items - health kits, night vision goggles, numerous grenades and more
Stealth, puzzle solving and action-oriented objectives
Advanced AI behavior - AI works in squads and reacts realistically to events
High replay value due to multiple endings based on player actions
4 player mode - split screen death match and create your own bots
USB keyboard/mouse support

ed2k: Red_Faction_II-FLT.CD1.DonkeyNL.ShareReactor.BIN  [747.02 Mb] [Stats]
ed2k: Red_Faction_II-FLT.CD2.DonkeyNL.ShareReactor.BIN  [226.16 Mb] [Stats]
ed2k: Red_Faction_II-FLT.CD1.DonkeyNL.ShareReactor.CUE  [110 Bytes] [Stats]
ed2k: Red_Faction_II-FLT.CD2.DonkeyNL.ShareReactor.CUE  [110 Bytes] [Stats]
ed2k: Red_Faction_II-FLT.DonkeyNL.ShareReactor.nfo  [3.8 Kb] [Stats]

System Requirements

Windows 95/98/ME/2000/XP with Direct X8
Pentium III 500 MHz or Higher
3D Graphics Accelerator Card
128 MB RAM
4X CD ROM
Direct X Certified Soundcard
1.1 GB hard Drive space

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Postby d0c on Sun May 09, 2004 5:49 pm

the first one was ok but this second one is crap....its not worth playing...
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Postby maxpayne2409 on Sun May 09, 2004 6:00 pm

yeah i know, i thought 2nd one was crap too, graphically better, but shit game, but the games bit on here isnt exactily over flowing with content, and this games scifi so figured what the hell ill release it, cant find red faction 1 on emule anywhere though, ive got ti on cd but dno if its worth releasing it myself
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Postby d0c on Sun May 09, 2004 7:09 pm

just keep'em coming crap or good dosent matter :)
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Postby maxpayne2409 on Sun May 09, 2004 7:11 pm

dont worry ive got loads left to post yet , this games section will be heaving like a heavily pregnant hippo by the time ive finished *note* ive never actually seen a heavily pregnant hippo but i except they look pretty huge
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Postby spudthedestroyer on Mon May 10, 2004 12:11 am

The first one was the very last game I bothered playing on my PS2 before dumping it on some unsuspecting sap... sucker! :lol:

Was very enjoyable... of course it was infinitely better on the PC, but the sequel is so dire :o
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Postby maxpayne2409 on Mon May 10, 2004 12:17 am

the ps2 version of the first one was crap too i seem to remember, bad controls etc
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