X-Plane (2000) (PC) (DVD)

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X-Plane (2000) (PC) (DVD)

Postby Jynks on Mon Dec 18, 2006 2:12 am

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Official Site wrote:This one is HUGE: ALL the aircraft in the X-Plane world now use the EXACT SAME FLIGHT-MODEL CODE, and your plane, and others, can have weapons systems with proper guidance and countermeasures!
This is more amazing than you might think: It USED to be that the OTHER craft in the X-Plane world tooled along simple, straight lines, obviously following a very simplified model... you could tell the other planes were really fake. When you would fly formation with them, they always went perfectly straight, never moving with the air, and never maneuvering realistically. This was pretty weak.
Now, all that is changed: The VERY SAME FLIGHT MODEL CODE that drives YOUR airplane now drives ALL the planes... and you can have up to TWENTY planes in the sky with you now. This means the other planes fly as realistically as yours, right down to rocking and rolling in turbulence, turning and climbing and descending realistically, and moving with the wind. Formation flight with them is now accurate, right down to getting in their wake turbulence. (As well, they can get in yours, and you can watch them roll and buffet as they fly through your turbulence). To see this in action, go to the "Other Aircraft and Situations" windows in the "Settings" menu... crank in maybe 10 planes, and set them all as BLUE team, and set YOUR plane (the very top-left check boxes) as RED team. (If you want to live, do NOT let any of the other 10 planes be FIGHTERS! You can guess why. Select other planes with the little gray box beside the airplane name, same as always.) Now, select each of the OTHER 10 or so planes to be of similar performance to YOUR airplane. Are you in an airliner? Then select airliners or other hi-subsonic planes as the other planes. Are you flying a General Aviation plane? Then select slower other planes. Once you have done that, close that window and get your plane in flight at some medium speed and altitude on autopilot. Let it fly for 15 minutes or so. Go get a drink maybe. Come back after maybe 15 minutes and switch to the external circling view ('|' key) and use the shift-arrows to circle around... see anything interesting? Since you have selected a team for those planes that is different than your team, they want to chase you down. If you had chosen any of them as being fighters... well... try that if you like. Now hit the '/' key to show flight model. Now turn on some turbulence in the Set Weather window. Now you will begin to understand the amount of math that is going on here. Now, go back to the "Other Aircraft and Situations" window and UN-CHECK the TEAM check boxes for all the other planes. Since they are not on a team opposing you, they will no longer chase you down. Close the window and try to fly behind them... can you get in their wake turbulence? Get in the F-22 and find an airliner at 35,000 feet.. Can you intercept him? Fly in his wake? Can you get in a helicopter and intercept a slow-moving Cessna? Can you see how his wake interacts with your rotor? (Not as much as with the wings on a plane, thanks to the high blade loading and hi speed of a helo rotor, but the effect is still there!)
OK, now that you are in a fighter, and can see how to make OTHER planes fighters, and see how to put different planes on different teams, you can guess where this is going, yes? Grab the "Japanese Anime" in the "Science Fiction" folder for your plane and set about 5 or 6 other planes in the "Other Aircraft and Situations" window and set them all to be fighters (F-4, F-22, Japanese Anime... whatever). Set them all to be on a different team than you. (Remember, if you have NO team selected for a plane, then it will wander aimlessly. Select a team to make it aggressive, chasing down anyone NOT on it's team!) Now that you have the OTHER planes on the red team, and YOU on the blue team, close the window and go flying, and good luck. If you are a girly-man, then set half the other planes to be on YOUR team, so the artificially-intelligent planes will fight EACH OTHER... you can fly around and watch them fight!
Now, to add to the fun, we have a handful of new weapons-systems switches that you can put on the panel (all in the 'weapons' folder as accessed by the Panel-Editor in Plane-Maker). As well, you can add the 'console' instrument in the 'Weapons' folder to your instrument panel... all weapons on your plane will show up there, and you can click on weapons to select them. As well, the HUD will show a rectangle to indicate your target when air to air guns or missiles are armed, and a circular projected-path indicator will show up on your HUD when bombs are armed. Arm missiles or guns and use the { } keys to cycle through targets... selected targets will turn red on your moving map, and guide the target rectangle on your HUD.
Ok so that is how you shoot others.. but how do you defend against others shooting you? Chaff and flares! Grab the chaff and flare buttons in the panel-editor from the 'weapons' folder so you can mouse-click to deploy them, or just assign joystick buttons to deploy them. Select the amount of chaff and flares you have to deploy in the "Systems" window in Plane-Maker. Flares confuse heat-guided missiles, chaff confuses radar-guided. You can open weapons up in the 'Edit Weapons' window in Plane-Maker to see if missiles are heat or radar-guided, and open the 'Default Weapons' window in Plane-Maker to see what weapons various planes have. (The fighters and Japanese Anime are the armed airplanes). Based on the type of weapon the that is being fired at you, you should decide whether to deploy chaff or flares. (Note: A rapid beeping indicates that someone has a radar-lock on you: a good time to deploy chaff... though someone (either AI plane or multiplayer opponent) could easily keep a radar lock on you for hours at a time if they are just following you around, and seeing as how chaff disperses and becomes useless in a few moments, being too quick to deploy chaff could negate any advantage it may have given you). The Japanese Anime fighter in the 'Science Fiction' folder has all this stuff... assign a joystick button to 'Flares' and switch to an external view while you pop them.. looks kind of cool. Turn on other planes and set them to other teams than you to fight against artificially-intelligent airplanes. Use multiplayer to play against friends, using all of these systems. Design your OWN fighters with these systems... no need to be content with what's out there now.
Another weapons type: LASER weapons.: Throw a laser on your plane and shoot down you friends in a multiplayer game... or any other plane in the sky! My "Japanese Anime" has a laser now... arm it by turning on the GUN switch.. and fire with the space bar or joystick button. This simulates mock aerial combat where you can chase each other around with lasers to simulate guns.
NOTE: X-PLANE DOES NOT SIMULATE DEATH OR DESTRUCTION, SO X-PLANE IS NOT REALLY A COMBAT SIMULATOR. TO AVOID THE VIOLENCE OF A COMBAT SIMULATOR, BOMBS HAVE NO EFFECT ON ANYTHING ON THE GROUND AT ALL... THEY DETONATE AND SMOKE SO YOU CAN SEE WHERE THEY HIT, BUT THEY DO NOT ACTUALLY DAMAGE ANYTHING ON THE GROUND. AS WELL, AIRPLANES ARE NOT DESTROYED BY BEING HIT. IF YOU ARE HIT WITH A MISSILE, GUN, OR LASER OF ANOTHER PLANE, YOU WILL PUFF-SMOKE AS IF YOU WERE IN A TRAINING EXERCISE, AND YOUR ENGINES WILL BE SHUT DOWN TO LET YOU KNOW YOU ARE HIT. THIS OCCURS BOTH WHEN PLAYING AGAINST THE ARTIFICIALLY-INTELLIGENT PLANES, AND YOUR FRIENDS IN MULTIPLAY MATCHES. YOU AND YOUR FRIENDS CAN NOW ENGAGE IN MULTIPLAYER COMBAT IN X-PLANE IN ANY AIRCRAFT YOU CAN DESIGN, WITH THE UNDERSTANDING THAT HITS AGAINST YOUR FRIEND WILL SHUT HIS ENGINE DOWN AND CAUSE HIM TO PUFF SMOKE, MUCH LIKE A 'RED-FLAG' STYLE TRAINING EXERCISE WHERE FRIENDS COMPETE IN AERIAL COMBAT, BUT ACTUAL DESTRUCTION OR DEATH DOES NOT OCCUR. WE WANT TO SIMULATE THE COMPETITIVE ASPECTS OF AERIAL COMBAT, MUCH LIKE IN A RED-FLAG EXERCISE, WITHOUT SIMULATING THE DESTRUCTIVE ELEMENTS.



ed2k: X-Plane%20810%20Win%20Mac%20Linux%20Spa%20Eng%20Ger%20Fr%20Full%20Dvd%20By%20Nitemare%20Part1.rar  [1.47 Gb] [Stats]
ed2k: X-Plane%20810%20Win%20Mac%20Linux%20Spa%20Eng%20Ger%20Fr%20Full%20Dvd%20By%20Nitemare%20Part2.rar  [1.47 Gb] [Stats]
ed2k: X-Plane%20810%20Win%20Mac%20Linux%20Spa%20Eng%20Ger%20Fr%20Full%20Dvd%20By%20Nitemare%20Part3.rar  [1.28 Gb] [Stats]


Note from Jynks - Why is a flight simulator here? Well apart from this being the best flight sim ever made )the only one that is certified by the FAA as a genuin flight instruction tool) It has a mirriad of off world flight options. Design and fly your own small engine hand gliders over the dunes of Mars. 60G of high rez maps readly avalibe for downboad. Explore space, design your own planes and the like. Oh and fly a jumbo jet if ytou like that kinda thing :)

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