The action of the game takes place in a universe resembling our real world as much as possible: stars are located just where they actually are. The authors had to spend several months developing actual astronomical data and building a universe based on them. After playing “Divine Space”, you (or your children) will know once and for all where the sun is located in our corner of the universe, which stars are closest to us, what their spectral classes are, planets... and much more.
However, this in no way converts the game into a boring educational manual. Battles, trading, travel, explorations, figuring out secrets, and surprising discoveries await gamers in the “Divine Space” universe.
The task of the developers has been to take the best that has ever been in such games and make one even better, then harmoniously gather everything into a single game. Therefore in “Divine Space” even five-year-old children can play; therefore the game will be interesting as well to adults (and maybe even to elders).
Main features of the game:
- -> Scientific: the world is built on REAL astronomical data, obtained from astronomers and scientists. Stars have their real positions, spectral classes, etc.;
-> Construction of ships from parts. You can built your custom hulls and add devices and weapons;
-> Deep scenario and world design (it's almost USP nowadays). We built our scenario based on current research. It's somewhat a prediction of the possible future;
-> Most operating systems are supported. First, the game will be single-player ARPG, but the game will move toward serious MMO.
Though first version is being developed for iPads/Anrdoid pads, there will be elements of inerraction between players (async gameplay). Later, big MMO will be released.
Would you like to play such a game?
Then support us at Kickstarter — we need your help!